Cool, but definitely needs some improvements.
Positive things:
- Like the addition of having to do other things apart from power-washing
- Really cool that PowerWash Simulator got kinda recreated in s&box
Negative things:
- Dirt is kinda hard to see(it's dirt texture is kinda too light???, it blends too well with the backdrop texture, also some textures already look like have some dirt builtin, also hard to see in some dark corners)
- Partially cleaned dirt is basically invisible
- It should probably be easier to clean the dirt(that partially cleaned state shouldn't probably be a thing cause you cant see it, also its kinda annoying, but that might not be that bad, who said cleaning is easy)
- 3 nozzles apart from point one all look the same and seem to act the same(stream particle doesn't really look different nor does dirt get cleaned differently it seems)
- Physics props are very glitchy and hard to control(more of a s&box fault I guess, would be good if they were easier to move tho, also you can get stuck in some, or them getting stuck in eachother making the game lag hard when you move them(definitely s&box thing))
- Also each wall should probably be counted as its own object instead of the separate stains(powerwash simulator brained)
- Game softlocks cause some parts are not counted as cleaned(told that to one of the devs and he's working on that, <3)
Some of that is my personal opinion tho.