Wednesday, September 1, 2021
Lots of VR stuff this month, but as usual we did lots of other stuff too
Friday, July 30, 2021
This month we had an influx of new users and content, so had to make room for it. And a bunch of other stuff.
Saturday, July 3, 2021
This month saw major level ups in UI, AI and player animations!
Sunday, May 30, 2021
Community requests, lots of refactoring and a bit of experimentation this month.
Friday, April 30, 2021
We gave out a dev preview and spent the whole month cleaning up the mess.
Wednesday, March 31, 2021
The headliners this month are prediction and addon downloading, but we did a ton of stuff.
Tuesday, February 23, 2021
This month we worked on systems for decals, surface properties and sounds and a ton of other stuff.
Friday, January 29, 2021
This month we fleshed out the API with things like ragdolls, particles, model data access, physics constraints, ui, hitboxes and a ton of other stuff.
Saturday, December 19, 2020
This month we mainly worked on UI, physics constraints, shaders, inventory, weapons and viewmodels.